
On the bottom of the page, you can find list of the app packages that has been created. In this tab, you can connect to the device by entering username and password for the Device Portal. An adaptive icon, or AdaptiveIconDrawable, can display differently depending on individual device capabilities and user theming. AppX versions will be automatically incremented. See 3D app launcher design guideline for more information.īy default, Auto Increment is checked in the Versioning Options. glb file in the 3D App Launcher Model field for custom 3D app launcher icon. To enabled HoloLens 2's eye-tracking input capability, check Gaze Input Capability option. Multi-platform development icon - a desktop, tablet, and phone side-by. This tab shows the configuration for the Visual Studio solution. 1 Unity Engine Experts, we build award-winning 2D, 3D and 2.5D AR, VR and Mobile.

PC, Mac, and Linux Standalone: See PC, Mac, and Linux build settings. You can change the target device type using the dropdown menu. Tip: The list displays the Unity icon next to the platform currently selected as. These scenes are from the Unity Build Settings. Select the game object Click the context menu icon on the Audio Source component in. With a single button click, you can build Unity project and generate Visual Studio solution(.SLN), UWP App package(.APPX), and install the app package on the device. This guide will show you how to get started with FMOD for Unity.

